2.6
Design
AutoNOC features a powerful operations model development
GUI that works with any web browser. All configuration of the model is done through the
web browser and the majority of this work is done on the Design page.Users that have access to the design page will probably spend a good bit
of time here. The design page is where the operations model is maintained and managed. The
following screenshot shows the design page with one object opened.

2.6.1 Design Tree
The design tree (shown on the left side of the screenshot
above) contains all objects within the operations model. The tree includes the following
root, or top-level objects:
- Alarms
- Devices
- Networks
- Reports
- Sets
- Templates
Objects and folders related to each of these object
types are included as children in the tree. Click on the + next to each
tree item to open the tree up and to see the available child items. Whenever an object in
the tree is clicked on, AutoNOC will open a object dialog box for that object.
An operations model in AutoNOC is constructed by
creating and configuring objects within the model. The user adds devices, defines reports,
customizes alarms, designs sets, and customizes monitoring behavior. It is through this
process that AutoNOC is customized to manage an organization's network.
For complete information and descriptions of the objects
available for designing models, please see section 3.1 - Object
Model.
2.6.2 Window Manager
Whenever you click on an object in the design tree, AutoNOC
will open up a new object dialog. It has a built in window manager that remembers where
you left off with each object. This feature is useful if you are working on many different
objects at the same time.

As the picture above shows, the window
manager opens new windows for each new object clicked on. The window manager also provides
the following buttons:
- Close Window
When this button is clicked on, the window for the current object will be
closed.
- Close All Windows
This button closes all open object dialogs.
2.6.3 Object Dialogs
Every object in the design tree has an associated object
dialog. Each of these dialogs usually has the following tabs:
- Menu
The menu tab, always the first tab, shows the icons and actions that the
user can perform on this particular object.
- Properties
Typically includes modifications of the object name, system flags, and
other features.
- Other Settings
Most objects will have other settings that are user modifiable and these
will be listed as subsequent tabs on the object dialog.

The picture above shows the Properties tab of
an example device. Every control in the AutoNOC web GUI has an associated ?+
collapsible help button next to it. To get more detailed information about how the setting
behaves, click on that button to open the help for it up.
AutoNOC does the best it can to remember each setting
that you enter in a dialog, but these settings are not permanently stored until you click
on the Save button that is at the bottom of every dialog that
has user editable objects.
AutoNOC will not keep your settings until you press on
the Save button. When it is pressed, the values for the page are
written to the object and kept.
2.6.4 Adding Child Objects
When you click on an object it will show you a Menu
of actions possible with the object as well as any objects that may be created as children
of the object. For instance, when you click on the Device top level root object,
AutoNOC shows you something that looks like the following:

Clicking on New Folder for instance, will
create a new folder as a child. That is how child objects are added to AutoNOC. |